Signal Space Lab | Careers, jobs and Internships in Montreal

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Signal Space Lab is an interactive creation studio specializing in immersive XR entertainment, video games, and audio production. Our goal is to advance in the art of interactive media by imaging and producing original, innovative, and memorable experiences that materialized into sounds, visuals, and gaming environments.

Check out our current openings and join our growing team!

We are now on the lookout for a motivated Intermediate/Senior Level Designer who thinks differently about entertainment, interactivity, and reality in general.

SKILLS

  • Expertise with Unreal Engine 4.
  • Strong scripting ability (Blueprint).
  • Strong Environment/Layout creation and iteration skills.
  • Eye for creating settings for tactical engagements where line of sight is key.
  • Ability to design and implement missions and objectives.

RESPONSIBILITIES

  • Create and maintain high-quality Level Design and Mission Design Documents
  • Creating layouts from gray block geometry to polished form.
  • Using the Unreal Blueprint tools to script triggers, combat, stealth gameplay, objectives, and scripted events.
  • Work closely with other designers and programmers/artists/animators.

QUALIFICATIONS

  • 3+ years of game/level design experience plus a record of designing levels for successful, published software products.
  • Experience as a level designer for published PC and/or Digital console titles.
  • Experience developing levels for turn-based games or cover-based shooters a plus.

‍BENEFITS

  • Work-life balance! Normal hours: 9:00 am—5:00 pm, with some flexibility.
  • Remote and onsite work accommodations.
  • No crunch time.
  • 3 weeks paid vacation (1 week around the Winter Holidays).
  • Personal days as needed by the team members.
  • Group insurance plan (Life, Dental, Vision).
  • Being part of a multicultural team from 3 time zones (and counting).
  • Our team is proud to accommodate creative decisions from each and every team member, you will have influence on how the game you work on looks like.
Apply

We are now on the lookout for a motivated Intermediate/Senior Animation Programmer who thinks differently about entertainment, interactivity, and reality in general. 

SKILLS

  • Strong C/C++ programming skills, OO design skills and 3D math background.
  • Experience with Unreal Engine and Animation State Machines, Montages, and Blueprints.
  • Familiarity with common optimization and multi-threading techniques.
  • Experience building efficient code (CPU/GPU cost, memory usage)
  • Good communication skills, ability to clearly share complex technical information with other programmers, animators and technical artists.
  • Experience in IK/FK systems

‍RESPONSIBILITIES

  • Use Unreal Engine animation system features, integrating them into our existing animation, physics and AI systems.
  • Develop a character/creature animation system.
  • Develop interfaces with game systems (AI, character control, etc.).
  • Develop tools for use by gameplay programmers and animators.
  • Develop procedural animation tools and technologies.

QUALIFICATIONS

  • Degree in computer science or related discipline.
  • Experience developing software within a group/team or working with a large existing codebase.
  • Have released at least one PC or Console title using Unreal Engine

‍BENEFITS

  • Work-life balance! Normal hours: 9:00 am—5:00 pm, with some flexibility.
  • Remote and onsite work accommodations.
  • No crunch time.
  • 3 weeks paid vacation (1 week around the Winter Holidays).
  • Personal days as needed by the team members.
  • Group insurance plan (Life, Dental, Vision).
  • Being part of a multicultural team from 3 time zones (and counting).
  • Our team is proud to accommodate creative decisions from each and every team member, you will have influence on how the game you work on looks like.
Apply

We are now on the lookout for a motivated Intermediate/Senior AI Programmer who thinks differently about entertainment, interactivity, and reality in general. ‍‍

‍SKILLS

  • Strong C/C++ programming skills, OO design skills, and 3D math background.
  • Experience with Unreal Engine and AI systems including Behaviour Trees,
  • Environment Query System, and AI Perception.
  • Familiarity with common optimization and multi-threading techniques.
  • Experience building efficient code (CPU/GPU cost, memory usage)
  • Good communication skills, ability to clearly share complex technical information with other programmers, animators, and technical artists.‍‍

RESPONSIBILITIES

  • Use Unreal Engine AI system features, integrating them into our existing animation, physics, and gameplay systems.
  • Develop enemy behaviors.
  • Develop interfaces with game systems (gameplay, animation, etc.).
  • Develop tools for use by gameplay programmers.‍

QUALIFICATIONS

  • Degree in computer science or related discipline.
  • Experience developing software within a group/team or working with a large existing codebase.
  • Have released at least one PC or Console title using Unreal Engine.
  • Experience working developing AI systems for turn-based games is a plus.

‍BENEFITS

  • Work-life balance! Normal hours: 9:00 am—5:00 pm, with some flexibility.
  • Remote and onsite work accommodations.
  • No crunch time.
  • 3 weeks paid vacation (1 week around the Winter Holidays).
  • Personal days as needed by the team members.
  • Group insurance plan (Life, Dental, Vision).
  • Being part of a multicultural team from 3 time zones (and counting).
  • Our team is proud to accommodate creative decisions from each and every team member, you will have influence on how the game you work on looks like.
Apply

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