Signal Space Lab | Careers, jobs and Internships in Montreal

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We are on the lookout for motivated people thinking differently about entertainment, interactivity, and reality in general. Check the following openings, and let’s find out if we are a good match.

Send us your resume, stand out with your portfolio, and tell us more about yourself!

jobs@signalspacelab.com

Working closely with the Lead Game Designer, the Game Designer is deeply involved in all stages of production. They are responsible for creating engaging designs, clear documentation, and the coordination that guides features from ideation to implementation.

What You’ll Do
• Brainstorm, design, and develop game features and mechanics that align with the creative direction (gameplay rules, progression systems, combat systems, artificial intelligence behaviours, etc.)
• Communicate and collaborate within a small team to integrate, iterate, and polish features
• Develop in-engine prototypes and evaluate their performance
• Adapt to shifting technical and production constraints, reworking and tweaking designs as needed
• Help find solutions for bugs, constraints, or narrative issues
• Create and maintain design documentation

The ideal candidate has:
• A minimum of 2-years experience developing games
• Shipped at least 1 title
• Strong knowledge of game design (gameplay, game feel, learning curve, balancing, pacing, rewards, accessibility, etc.)
• Passion for games, as well as for films and music
• Excellent communication skills (English and French)
• Ability to react to changing needs and find creative solutions
• Understand how to work closely with all departments

Job Type: Full-time

Send CV + Cover Letter

Working closely with the Lead Game Designer, the Junior Game Designer is deeply involved in all stages of production. They are responsible for creating engaging designs, clear documentation, and the coordination that guides features from ideation to implementation.

What You’ll Do

  • Brainstorm, design, and develop game features and mechanics that align with the creative direction (gameplay rules, progression systems, combat systems, artificial intelligence behaviours, etc.)
  • Communicate and collaborate within a small team to integrate, iterate, and polish features
  • Develop in-engine prototypes and evaluate their performance
  • Adapt to shifting technical and production constraints, reworking and tweaking designs as needed
  • Help find solutions for bugs, constraints, or narrative issues
  • Create and maintain design documentation

The ideal candidate has:

  • Strong knowledge of game design (gameplay, game feel, learning curve, balancing, pacing, rewards, accessibility, etc.)
  • Passion for games, as well as for films and music
  • Excellent communication skills (English and French)
  • Ability to react to changing needs and find creative solutions
  • Understand how to work closely with all departments

Job Type: Full-time

Send CV + Cover Letter

Signal Space Labs is looking for a Marketing Coordinator and Community Manager ( one year contract ). You will have oversight marketing campaigns on time, on schedule and on budget; working in close collaboration with our creative teams and manager director.

What You’ll Do
• Assist in the intake, planning and execution of a range of digital marketing initiatives with internal teams and agency partners, including but not to be limited to, social media, content production, campaigns, website updates, email marketing and events’ logistics
• Assist in administrative and budget tracking of projects and approvals as required
• Conduct marketing studies to identify target audiences, price point strategies and competitive advantages of products
• Analyze and report on market trends and campaign performance, metrics and insights
• Manage project schedules for digital paid media and content programs
• Collaborate with graphic designers in the creation of visual content (e.g. images, videos, media kits and business proposals)
• Develop and maintain calendars related to industry events, film festivals and social media
• Other duties as required

The ideal candidate has:
• Knowledge of video game and interactive entertainment industry is an asset
• 3+ years of experience in a similar marketing and community management position
• Demonstrated project management expertise across a range of digital project types
• Experience across multiple social media and gaming publishing platforms
• Ability to manage different projects and respect deadlines
• Adaptable and flexible to a changing environment
• Knowledge of Photoshop, Illustrator and InDesign

Motivation & interest:
Ambition and passion for video games, virtual reality and interactive storytelling in new content formats are essential!

Job Type: Full-time (one year contract)
Reports to: Managing Director
Start Date: April 27, 2020

Send CV + Cover Letter

Job Description

  • Develop systems to support the functionality of the game and ensure their integration (engine, gameplay, AI, sound, animation, FX etc.)
  • Work directly with the production team to develop functionality in a quick iterative approach
  • Support the production team in the development of tools
  • Develop the front-end design / graphical user interface
  • Support development and integration of analytical data methods
  • Debug & optimize systems, performance and memory budgets

Knowledge & Skills Required

  • Knowledge of Unity &/or Unreal
  • Program in a clear and structured manner
  • Ability to align code with performance, maintenance & scalability
  • Ability to know when to work autonomously and collaboratively towards a defined goal
Send CV + Cover Letter

Job Description

  • Develop applications in the VR & AR space
  • Work directly with the production team to develop functionality in a quick iterative approach
  • Research and explore new technologies, techniques and opportunities with hardware, software & markets
  • Define and develop pipelines and processes
  • Debug & optimize systems, performance and memory budgets

Knowledge & Skills Required

  • Knowledge of Unity & or Unreal
  • Experience shipping games on console and mobile platforms
  • Experience with multiple VR/AR platforms (Oculus, Mixed Reality, PSVR, Vive, iOS/Android etc.)
  • Experience working with VR video, compression, pixel density etc. and optimizing for platform experience
  • Experience optimizing scenes for mobile VR/AR deployment
  • Program in a clear and structured manner
  • Ability to align code with performance, maintenance & scalability
  • Ability to work autonomously and collaboratively towards a defined goal
Send CV + Cover Letter

Job Description

  • Work on multiple platforms including PC, console, mobile, VR & AR
  • Produce the modelling and texturing of 3D objects as directed by the Art Director
  • May be called upon to develop basic animations & FX
  • Use artistic reference to develop and improve the artistic elements of the games
  • Able to work within different art styles
  • Collaborate with game designers and other team members to define, develop and iterate quickly to achieve gameplay goals
  • Work in an iterative process with initial white box prototyping, integration/iteration of content and polish of final assets

Knowledge & Skills Required

  • Knowledge of Maya and/or 3ds max, Unity & Photoshop
  • Experience with other engines and 3rd party software is a plus
  • Understand technical constraints and develop assets with those needs in mind
  • Technical and artistic knowledge of modelling, texture mapping and material techniques
  • Ability to work autonomously, prioritize and organize work to meet objectives
Send CV + Cover Letter

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